Friday, July 31, 2009

Finally, the din of battle

I finally got troops to the table. A classic Orc vs Elf battle. I was Orcs and George was Elves. I didn't have a stronghold for the elves, so I defended. Terrain included a lake, a swamp and some woods. He opted to enter through the rough, which made sense, leaving me on a big open plain with a lake. Not great planning on my part. I definitely need to make some nice terrain here soon.
I set up with my 5 units of Warband on my left flank, and shooters, Arty, and riders on the right. The lake protected me in the middle. Geo set up with his riders and knights on on my right and his shooters on the left with his blades (including his general) in the center. He also had two units of lurkers, off board. My thought was to use the riders to cover the much larger area open on my right, but I am an orc of little patience.

When the elves moved up and parked in the swamp, I rushed out to fight them. Too long just building armies, I guess, though I tend towards this mistake. I am a notoriously poor defender. I did recognize the potential threat on my right flank, and move up just far enough to use the lake as an anchor. But I knew this area was in danger anyway, as knights quick kill warband. Now, we probably made several rules violations along the way. For example, we see Geos Magician in the swamp, but I don't think we were adding the rough going penalty to his bespelling attacks. He managed to hit my General, but only got a recoil, which broke my line. We stalemated here for a while, while I tried to move my Arty up to reach his magician, and move my riders round the flank. Geo was plagued with ones for pip rolls, which kept him from trouncing my sorry butt. And for some reason, I don't have any shots after this one. But I can tell you what happened. First I got lucky and my artillery dropped a rock on his magician, driving him into the murky depths of the swamp. Then his shooter came in for a close combat and killed my artillery. That put us on even footing again on that flank, and we returned to a stale mate. Geo finally rolled a 5 and had the pips to move his Cav up on my left flank. I got lucky and killed a knight, but his other knight killed my a double ranked warband, and turned to roll up the flank. That put me at 11 points dead. He must have also killed a rider, because, the next turn we realized my army was demoralized, but, even if that weren't so, he had a clear shot at my stronghold and would have taken it in another turn or two.

Still, a fun game, held at our FLGS which got a few lookers on at times. People seemed intrigued, but not captivated.

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